Art of Tomas Gomez

Wednesday, February 10, 2016

Gigantic Sculpts







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Gigantic Environment

Here is Ghost Reef environment for game Gigantic that I have been working on. Modeled, textured,material/shaders, arted level in Unreal 3

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Gigantic Environment

Here is Sanctum Falls environment for game Gigantic that I have been working on. Modeled, textured, made material/shaders, arted level in Unreal 3

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Freelance DungeonBoss Characters


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Lunch Sculpts

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Thursday, March 28, 2013

Tileable Textures

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Sunday, January 20, 2013

Street Scene

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More Props

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Wednesday, December 12, 2012

Props

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New Weapons

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About Me

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Tomas Gomez
Bellevue, Washington, United States
I am the Lead 3D Environment Artist at Motiga. On my free time I work on my 3d skills and sculpt monster in Zbrush when I can.
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Blog Archive

  • ▼  2016 (5)
    • ▼  February (5)
      • Gigantic Sculpts
      • Gigantic Environment
      • Gigantic Environment
      • Freelance DungeonBoss Characters
      • Lunch Sculpts
  • ►  2013 (3)
    • ►  March (1)
    • ►  January (2)
  • ►  2012 (7)
    • ►  December (2)
    • ►  October (1)
    • ►  September (3)
    • ►  April (1)
  • ►  2011 (7)
    • ►  December (1)
    • ►  November (5)
    • ►  October (1)
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